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Star trek warp speed calculator point to point
Star trek warp speed calculator point to point














Then one final gigantic fragment strikes, the bridge BRIDGE - INCLUDING MAIN VIEWER The asteroid fragments still smashing into the forceįield screen the smaller bits like SPARKLERS as im. Outlining the ship's forcefield barriers. The smaller pieces burn up on impact, clearly Selves on the ship's forward forcefield and deflector Instantly, these fragments pulverize them. Hit, disintegrating the asteroid into thousands ofįragments. It FILLS THE SCREEN, as the photon torpedoes The huge pitted rock growing even larger than the ship And in theseīrief seconds, the asteroid hurtles at the Enterprise, SPACE - PAST THE ENTERPRISE AND THE ASTEROID as the starship's photon torpedo tubes EJECT GLOWINGīALLS OF LIGHT ENERGY, which seems to float toward the Magnification, enlarging the object: an elongated,ĭistorted, pitted asteroid, tumbling toward the Enter-ĮXT. The picture is switched through two further levels of KIRK : Forcefields up full! Put object on viewer.! RIKER : Mister La Forge, prepare to go to warp power.Īnd in Star Trek : The Motion Picture the crew have to take evasive action to avoid hitting an asteroid while travelling at warp:ĭECKER : Negative control from inertial lag will continue 22 point five seconds before forward velocity slows to sub-light speed. Wesley reacts, turns and looks for confirmation.Repeating. RIKER : Mister Crusher, ready a collision course with the Borg ship In TNG: Best of Both Worlds, Part II, Riker orders a collision course at warp, implying that this would have a more devastating effect than a collision at sublight speeds:

#STAR TREK WARP SPEED CALCULATOR POINT TO POINT SERIES#

This is why ships use a series of nested static shields known as navigational deflectors to move particulate matter out of the way, tractor beams to move medium-sized objects and sensors to detect and avoid larger objects that could prove a threat. Within the Trek universe, ships travelling at warp speed are still capable of interacting with normal three-dimensional matter (with potentially disastrous consequences).














Star trek warp speed calculator point to point